Sessions Thirty-Three and Four: Surprises
It’s nice when, towards the end of the campaign, you can still surprise your players. The treasure rooms were guarded
Invisible things are the only realities – E.A. Poe
It’s nice when, towards the end of the campaign, you can still surprise your players. The treasure rooms were guarded
This past session was all about strategy. My group has found that grappling spell casters is usually the best strategy,
Dungeon week one: Okay, we’re going to clear out this whole place! Dungeon week two: Quick, grab the alhoun and
I did finish the dungeon on time, if by on time, we mean 5pm for a 7pm game on Tuesday
Oh, Wow! I didn’t realize I was this far behind on this blog. My apologies, dear readers. We finished the
I’ve been running this game for half a year now, twenty-six weeks. We are nearly finished with the written module.
My group has been making their way through the Netherdeep, bit by bit. Now that they’ve realized secret doors exist,
Continue readingSessions Twenty-Four and Five: Rivals of the Netherdeep
I often talk about my party doing the unexpected, but in a dungeon like the Netherdeep, I (and the book)
I have a few kinds of pressure to talk about today. Pressure to take corrupted items. My party thus far
I haven’t looked much at my party’s composition in this blog yet, though I have mentioned that there are seven