Sessions Eleven and Twelve: Dungeon Improv
As mentioned last week, my group is in the first major dungeon of my The Call of the Netherdeep Campaign,
Invisible things are the only realities – E.A. Poe
As mentioned last week, my group is in the first major dungeon of my The Call of the Netherdeep Campaign,
This was the first time my party had to deal with a proper dungeon. They had a mini dungeon back
Once upon a time, my gaming group played through Storm King’s Thunder, very slowly. When we got the first McGuffin,
I watched Ginny Di’s video on DM Preparation this past week, or rather on over preparation. Then, I did just
The Call of the Netherdeep module calls for a bunch of random encounters between Jigow and Bazzoxan. As with this
I’m running the published adventure now, Call of the Netherdeep. We just finished the first chapter and began the second.
It’s not always about killing your babies when you’re a DM, though the players will certainly do that, too. In
I am lucky to have such a great group of role-players at the table with me. From moment one of
Combat went great the first two sessions. The enemies were dangerous and interesting, and the fights went smoothly and well.
This week’s session was a lesson in choices. First, the group had a bunch of core spawn crawler parts to